Virtual Wars.org Terms and Conditions
1. You have no right to reclaim resources in the event of a bug
2. Your account is owned by the Virtual Wars team, by registering an account you are borrowing an account from Virtual Wars
3. These terms may change at any time, it is up to you to check these terms, we do not have to notify you
4. The team reserve the right to ban an account at any time without a valid reason
5. The team are not responsible for any data loss
The folowwing rules also apply ingame:
Virtual Wars Game Rules
The following points are valid for all Virtual Wars.org Servers
If you are in doubt of any of the points below or have been banned, please contact your GameOperators over IRC or through our ticket system at:
http://support.virtualwars.org/
Note that complaints and inquires regarding particular accounts will only be disclosed to their owners for privacy reasons.
Part 1: Multi-Accounting
Each player is allowed to control no more then a single account per Server.
If two or more accounts are usually, occasionally, or permanently being played from the same network a GameOperator must be notified, without exception. In these cases the accounts are not allowed to have any fleet contact while on the same connection.
Part 2: Bashing
It is not allowed to attack any given city or outpost owned by a player over 24 times in a single 24 hours period.
Bashing is only allowed when your Alliance is at war with another Alliance
The War must be announced on the official Virtual Wars.org board, in the correct forum and must comply with the Boards' Diplomacy Rules.
Note: Attacking fleets that are completely destroyed and Interplanetary missile attacks do not count towards the bashing rule. Outpost destruction missions do count towards the bashing rules.
Part 3: Pushing
It is not allowed for any account to obtain unfair profit out of a lower ranked account in a matter of resources.
This includes but is not limited to:
* Resources sent from a lower ranked account to a higher ranked one with nothing tangible in return.
* A player crashing his fleet into a higher ranked one for the higher ranked one to keep the Debris Field, and thus profiting from it.
* "Loans" that are not returned within 48 hours.
* Trades in which the higher ranked player does not return the resources within 48 hours.
* Players answering to a higher ranked player extortion by paying resources.
* Trades that mean an unfair profit to the higher ranked player by falling outside the following range of ratios:
3:2:1 Where each unit of petrol is worth 2 units of gold or 3 units of steel.
2:1:1 Where each unit of petrol is worth 1 unit of gold or 2 units of steel.
Note that a game team authority will proceed to post other approved trade ratios on the server trade boards when they need to be updated so this rule may not interfere with fair trading strategies.
Note: If you unexpectedly receive resources from a lower ranked player, you cannot keep them. Contact your GO immediately and send the resources to the closest planet owned by a GO or by the player pushing you. any bannable pushing cases will apply 48 hours after the resources are obtained. Within this time, the appropriate GO should be contacted to arrange a potential solution.
Note: After a pushing ban is over you MUST send the resources back to the player who pushed you or to a nearby planet owned by a GameOperator.
Part 4: Bug Using / Scripting / Proxies
Using a bug for anyone's profit intentionally or not reporting a bug intentionally is strictly forbidden.
* Probing a target within 5 seconds of an attack as a Safety Measure will be treated as bugusing. Causing an intentional lag on the servers in any other fashion will be treated as Bugusing as well.
* Getting or intending to get an advantage out of trying to colonize the different spots of a state until filling it when the given player already has got 9 colonies counts as bugusing.
Using a program as interface between the player and his game is prohibited. Any other form of automatically generated information generated for a group of players advantage with malicious intentions is forbidden as well.
This includes but is not limited to:
* Bots
* Macros
* Automated galaxy databases.
The use of a proxy or any method with the purpose of hiding your identity in the games interface is forbidden.
The use of a proxy or similar with the purpose of being able to create a link between the game and the player in cases which would be not be possible in any other case is allowed only after notifying your GameOperator through IRC or through the Tickets. This includes regular cases as well as emergency cases.
A player logging in through a cell phone must notify the GameOperator of the Server(s) he may be playing in.
Part 5: Messaging
Implying that you are going to locate and harm another player, team member, or any person that might be related in any way to any of the game services is forbidden.
Any situation intended to saturate a players interface through any method is forbidden. This includes but is not limited to:
* Personal Messages spam
* Probes spam
* Overview spam
* Advertising other games or content
The official language in all the Virtual Wars.org services is English, this includes but is not limited to: Game, Board, and IRC official chat-rooms.
Special reminder regarding on: Ingame personal messages, ingame alliance pages, ingame alliance applications and ingame circular messages.
In addition: The only special characters allowed on Account and Planet names are those from Latin alphabets of Western Europe, with the unique exception of - and _ . Any other character, special character or symbol will not be tolerated.